With the closure of Dragon's Prophet Europe, and Savage Hunt: Dragon's Prophet made earlier today, I felt it was necessary to say at least something in regards to the future of the server. We launched this server in early 2017, and are going strongly into our fourth year running the server. In the last year alone we have made many changes to our server and are still planning on making more changes as we figure out how to do them. Of the things we have changed the most noticeable is the release of unreleased Dragon's (Carnelian Warden, Obsidian Thunder, Midnight Massacre, and Ice Spire) and the addition of our own custom textures to the game (Galactic Storm, Nyssilth the Toxic Tyrant, and Skitterjuice). Outside of releasing unreleased Dragons and our own re-textures, we have been hard at work at fixing bugs and overhauling existing mechanics such as the dragons that spawn in Dungeons. Regarding what we are currently working on, it is still much the same as what was mentioned in the last development update. We're still trying to resolve some issues with the source code so that we can make a stable release which would allow us to focus on optimization, feature enhancement and also new mechanics or quality of life improvements. We are still stuck on overhauling Scaleform (which falls under optimization), but due to how ingrained it is in the game and how wonky it can be, it is also preventing us from releasing a stable update. Outside of source code development we have been researching things such as increasing the base value for wild caught Dragon attribute values, and also how to create items that will allow you to max out the attribute values, or change the bonus attribute of your Dragon. Something that has changed since the last update however is the fact that we have made some adjustments to our tool to start supporting more languages. With the closure of Dragon's Prophet Taiwan, and the end of life of Dragon's Prophet as a product from Runewaker we have begun to pick up some of the Taiwanese and players from other parts of Asia, as well as more people from Europe. We are currently in the process of testing out a self-hosted translation platform, so that players can help to suggest translations for missing strings in game, but it will take some time to figure out all the settings. The likelihood of us shutting down the server any time in the near future is unlikely, and unless it comes to the point that we cannot financially support the server we will not be shutting it down any time soon.